Resource controller

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It has to have guns and be tough enough to fight off at least one fighter wing. I really liked HW:C's processors because they were flexible: refine, resource, fight. You could have one in the middle of a tight battle repairing your mothership and capships, and even use them as mock-frigates early-game.

Siber's thoughts: There is no real reason why one couldn't strap a resource collector on to a controller, providing instant funneling of resources from rocks to the mothership. This need not make resourcers obsolete. Resource fields can consist of both a few large rocks and a myriad of smaller ones. Resource controllers are best suited to chewing on larger rocks while faster, more maneuverable resource collectors snarf up the smaller rocks and haul them back to the controller.

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